| Michael S. Miller ( @ 2008-07-08 10:01:00 |
| Entry tags: | design |
Rolling the Bones, and making them do tricks.
I've got a game idea kicking around in my head. Nothing may come of it. But if it does, it will use ... dice!
Of course, it will need dice that do funky things. Specifically, the dice need to have a probability curve that looks like a capital-M, or two camel humps. The extreme results need to be more likely than the median.
Dice tricks are not my forte, so I'm a bit stuck. Any suggestions?